Role in project
UI/UX Designer
Main responsibilities
Participate in ideation, requirements and functionality definition.
Conduct field research and competitive analysis.
Create User Story Map.
Create proto-personas.
Create interactive prototypes, test and refine.
Conduct field research and competitive analysis.
Create User Story Map.
Create proto-personas.
Create interactive prototypes, test and refine.
Tools and technologies
Figma, Whimsical

In collaboration with the team I developed a User Story Map to plan the functionality and define the product road map.



Order a die flow, Persona: Packaging Designer

Design and produce die, Persona: Diemaker
Interactive mockups in Figma.

The process starts with a product selection as a base for die production.

Product preview.

Set dimensions and material details.

Layout generation and sheet size selection.

Die board and die tools selection.

Price and order details.